The Dark Side: The 10 Worst Star Wars Games Ever
Also known as Star Wars: Supremacy in the U.K. and Ireland, Rebellion was a strategy game that promised to let players assume control of the epic struggle between the Empire and the Rebel Alliance from a grand scale. From turn-based resource and asset management to real-time battles, Rebellion seemed at first glance to be the game that Star Wars fans had been waiting for. Unfortunately, the game was plagued with problems from the beginning, including poor balance between the real-time space battles and ground battles, seemingly little control over units during real-time sequences (the side with the best units always won, regardless of strategy), a Byzantine interface, poor camera controls, and a lack of a unified system for tracking and managing your increasingly complex units, planets, and shipyards. Fans of this style of game were finally vindicated with 2006’s Empire at War.