Microsoft Reverses Xbox One DRM Strategy

Posted by Jim Tanous on June 19, 2013
Xbox One DRM

In a dramatic turn of events, Microsoft has changed course on its controversial and potentially fatal DRM policy for the Xbox One. As explained by Xbox chief Don Mattrick today on the Xbox Wire blog, the company is abandoning the 24-hour check-in requirement and lifting all restrictions on the ability to play, trade, or resell disc-based games.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

This change is a big win for gamers, who led the charge against Microsoft’s original policy. But it also comes with some setbacks. A major convenience feature of the original Xbox One strategy was that disc-based games could be installed once, then played on an Internet-connected console without the need to find and insert the disc. With today’s change, the company clarified that gamers will now have to keep the disc in the console to play a game, just as it is currently configured for the Xbox 360.

It remains to be seen what other features might change now that the Xbox One will have the capability to be completely offline. Microsoft promises future updates on which already-announced “scenarios” may need to be reworked.

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